====Types==== An asset can have any number of **types** associated with it. Types group assets in different ways. A type might represent the assets function (ie. a door, a motor, a switch etc.). They can also represent attributes of that asset, giving people additional information about what it is and how it works. For example, an asset that needs air to work might have the type ‘Air Operated’. ===Type Hierarchy=== Types are part of their own unique hierarchy. When you assign a type to an asset, it also acts as if it's been assigned all of the parent types in that hierarchy. For example, you could have the following… Vehicle Motorbike Car Sedan SUV If you created a new asset and assigned it the **Sedan** type, the asset would also be treated as a **Car** and a **Vehicle** ===Type Media and Properties=== Types not only group assets together, but any [[properties|properties]] or [[media|media]] attached to the type will be available on any assets that are assigned that type. For example, adding a 'Registration Number' property to the **Vehicle** asset will then make that property appear on every Vehicle, Motorbike, Car, Sedan and SUV. ===Continue Reading=== [[relationships|Relationships]]