=====Movement Guide===== ====Camera Movement==== The main camera is the embodiment of the user and is responsible for displaying the Virtual Environment. To navigate the Virtual Environment, there are several methods of controlling the camera. The basic camera movement keys are as follows: **W** - Move Forward **S** - Move Backward **A** - Move to the Left **D** - Move to the Right **Q** - Move Down **E** - Move Up All of these movements are //relative to the direction of the camera//. So pressing 'forwards' will move you in the direction the camera is facing, 'backwards' will step away. For other movements, you're //side-stepping// - moving left, right, up or down while keeping your head facing the original direction. ===Changing Speed=== You can //slow// your movement by holding the **Control** key as you move. You can //speed up// your movement by holding the **Shift** key as you move. ====Camera Rotation==== To re-orient the view of the Virtual Environment, it is necessary to rotate the camera. To rotate the camera: * Click and hold the **left mouse button**. * With the mouse button held down, **move the mouse**. * As the mouse is moved, the camera will rotate in the moved direction. * **Release the mouse button** to set the rotation of the camera. ====Moving to an Asset==== It is possible to move the camera over to a specific asset in the Virtual Environment. To move to an asset, simply **double click** on the desired **asset**. The camera will automatically fly towards the asset and enter **Orbit mode** around it. ====Orbiting an Asset==== **Orbit mode** is different from regular flight mode. While in **orbit mode**, any attempts to rotate the camera will instead rotate around the selected asset while remaining focused on it. ====Zoom==== Zooming can only be performed in Orbit mode, while orbiting an asset. To Zoom in, scroll the **mousewheel upwards**. To Zoom out, scroll the **mousewheel downwards**. {{ :ardi-ve:movementinardi.mp4 |}} ====Making Things Easier==== There are also some shortcuts you can take so that people don't need to navigate the VE environment unless they //want// to. ===Setting a Default Viewpoint=== In some cases, users will want to use a 'default' viewpoint, such as watching a piece of moving equipment. See the instructions for [[setting a default camera position]] in ARDI-VE. ===Setting Shortcut Viewpoints=== Like the //default// viewpoint, you can also set **shortcut** viewpoints. These are pre-saved cameras that can be accessed by pressing the numeric keys at the top of the keyboard. These buttons are particularly useful when you have machines that lack an easy-to-use mouse (explosionproof workstations, kiosks etc.). See [[saving shortcut camera positions]] in ARDI-VE.