=====Measure===== ====Summary==== The **Measure** effect adds an additional property to the asset that measures the distance between two assets in the scene. //Available since version 2880// ====Parameters==== ===PointA=== //Type: [[asset]] Default: **This Asset**// The name or path to the asset you would like to measure //from//. ===PointB=== //Type: [[asset]] Default: None// The name or path to the asset you would like to measure //to//. ===Units=== //Type: [[text]] Default: **m**// The units of measurement that the distance is calculated in. ===OffsetA=== //Type: [[vector3]] Default: **0,0,0**// An offset to add to the position of asset 'A' to adjust the distance calculation. ===OffsetB=== //Type: [[vector3]] Default: **0,0,0**// An offset to add to the position of asset 'B' to adjust the distance calculation. ====Examples==== > Adds a property on this asset that measures the distance between //this// asset, and another called "Distant Object".