=====StretchBetween=====
====Summary====
This behaviour will stretch the containing asset to fill the gap inbetween two other assets.
====Parameters====
===Origin===
//Type: [[text]]
Default: **None**//
The Name or ARDI ID of the first asset to stretch between.
===Target===
//Type: [[text]]
Default: **None**//
The Name or ARDI ID of the second asset to stretch between.
===OriginOffset===
//Type: [[Vector3]]
Default: **0,0,0**//
This parameter allows you to define a positional offset to the Origin asset. Position is entered in X,Y,Z coordinates local to the Origin asset.
===TargetOffset===
//Type: [[Vector3]]
Default: **0,0,0**//
This parameter allows you to define a positional offset to the Target asset. Position is entered in X,Y,Z coordinates local to the Target asset.
====Examples====
> The above code will find the two assets in the scene named **WallA** and **WallB**. It will then place the asset containing this behaviour in between the WallA and WallB and stretch it to fill the gap between them.
> In this example we are using two empty assets that are aligned on the ground named **FenceStartPoint** and **FenceEndPoint** respectively. In order to show the fence positioned above ground, the origin and target offset values are set to **0,5,0** to shift the stretched fence asset 5 units upwards on the Y axis.