=====StretchBetween===== ====Summary==== This behaviour will stretch the containing asset to fill the gap inbetween two other assets. ====Parameters==== ===Origin=== //Type: [[text]] Default: **None**// The Name or ARDI ID of the first asset to stretch between. ===Target=== //Type: [[text]] Default: **None**// The Name or ARDI ID of the second asset to stretch between. ===OriginOffset=== //Type: [[Vector3]] Default: **0,0,0**// This parameter allows you to define a positional offset to the Origin asset. Position is entered in X,Y,Z coordinates local to the Origin asset. ===TargetOffset=== //Type: [[Vector3]] Default: **0,0,0**// This parameter allows you to define a positional offset to the Target asset. Position is entered in X,Y,Z coordinates local to the Target asset. ====Examples==== > The above code will find the two assets in the scene named **WallA** and **WallB**. It will then place the asset containing this behaviour in between the WallA and WallB and stretch it to fill the gap between them. > In this example we are using two empty assets that are aligned on the ground named **FenceStartPoint** and **FenceEndPoint** respectively. In order to show the fence positioned above ground, the origin and target offset values are set to **0,5,0** to shift the stretched fence asset 5 units upwards on the Y axis.