=====Activate===== ====Summary==== This function allows you to activate any deactivated asset in the scene. **Note: Activating and deactivating assets also disables the ability for the targeted asset to receive property updates and process any attached functionality. Use with caution.** To simply hide or show assets, see [[hide]] and [[show]]. ====Parameters==== ===Target=== //Type: Text Default: None// Specifies the name or ARDI ID of the asset you would like to activate. If using an asset ID, begin the target with the '#' character. ====See Also==== [[deactivate]] [[hide]] [[show]] ====Examples==== > This code will find the asset named **SomeObject** and deactivate it. It will then wait for **5** seconds and then activate it again.