=====UnFade=====
====Summary====
This function will find a specified faded asset and unfade it.
===Target===
//Type: Text
Default: None//
Specifies the name or ARDI ID of the asset you would like to unfade. If using an asset ID, begin the target with the '#' character.
===AndChildren===
//Type: Text
Default: **True**//
Specifies whether or not to unfade all child assets of the //target// asset. If true, all children assets to the //target// asset will unfade with it, otherwise they will remain faded.
====See Also====
[[fade]] [[fadeeverythingbut]] [[fadetag]] [[fadeuntagged]] [[fadeto]] [[fadefrom]] [[unfadeeverything]] [[unfadetag]]
====Examples====
> This code will find the asset named **SomeObject** and if it is faded, it will unfade it. With the //AndChildren// paramter unspecified, it will default to **True** and if the asset named **SomeObject** also has any child assets attached, they will also be unfaded.
> This code will find the asset named **SomeObjectWithChildren** and if it is faded, it will unfade it. With the //AndChildren// paramter specified as **False**, it will also leave any child assets attached as faded.