ARDI-VE Changelog

2022.0.0b Build 2980

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2022.0.0b Build 2978

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2022.0.0b Build 2976

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2022.0.0b Build 2977

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2022.0.0b Build 2976

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2021.0.2 Build 2975

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2021.0.2 Build 2974

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2021.0.1 Build 2973

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2021.0.1 Build 2972

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2021.0.1 Build 2971

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2021.0.0 Build 2970

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1.0.0rc3 Build 2960

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1.0.0rc3 Build 2959

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1.0.0rc3 Build 2958

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1.0.0rc3 Build 2957

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1.0.0rc3 Build 2952

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1.0.0rc3 Build 2948

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1.0.0rc3 Build 2947

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 	* Support loading photographic maps where the image Y-axis is upwards rather than downwards.
* New longwall behaviour correction algorithm to avoid 'runaway' roof supports with sensor drift or during double-chocking.
* Default fullscreen mode has now been switched to 'Exclusive Fullscreen' for non-VR devices on Windows builds to improve framerate.
* AnalogTint effect now allows binding for the reference point as well as the actual point.

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1.0.0rc1 Build 2942

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1.0.0rc1 Build 2940

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1.0.0rc1 Build 2939

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1.0.0rc1 Build 2929

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1.0.0rc1 Build 2925

BREAKING CHANGES:

to match the new format, which more closely mirrors the non-absolute version. You must now specify both the 'forward' and 'right' axes, not just the forward.

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1.0.0rc1 Build 2924

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1.0.0rc1 Build 2923

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