ARDI Effects Index - By Function

Camera Control

Autofocus - Change camera focus priority

Movement and Animation

FollowAsset - Follow an asset, but don't rotate along with it.
Animate - Play a baked-in animation based on an analogue value
FollowARelationship - Move an asset along a relationship between other assets.
Imobile - Mark an asset as not capable of movement (Optimisation)
Vibrate - Make the asset vibrate (rotationally) in response to data.
VibratePos - Make the asset vibrate (positionally) in response to data.
Spin - Spin a model in response to a value
OffsetModel - Add a random offset for the 3D model.
Pivot - Pivot around an axis in response to a value
Parent - Assign an asset to follow an item as if it was part of it

Measurement and Calculation

Measure – Measure a distance between two points.
Math - Create a property that performs a calculation on other properties

Alert's and Indicators

AlertProperty - Create a runtime alert based on a property value
FlatIndicator - Create a sign that points to an asset or part.
Icon - Display an icon over an asset.
IconTexture - Apply texture to an icon.
ShowGrid - Add a 2D grid to the scene.
ShowSequenceMarkers - Add 2D arrows indicating relationship position
Text - Add a floating text box over an asset

Properties

PinProperty - Add a property to the pin list
PreventAnimation - Ensure a property never animates

Visual Effects

AnalogueTint - Paint / colour an asset
FitAsset - Fit an asset to stretch between 3 points either based on existing assets or predefined world co-ordinates.
Magnify - Enlarge assets when they are in vision modes
LightingFollow - Adjusts the scene lighting to follow an asset
Texture - Change the texture of an asset in response to data
TextureMove - Animate a texture in response to data
Tint - Paint / Colour an asset based on a boolean value.
Stretch - Stretch an asset along a path
StretchBetween - Make an object fit the space between two points.
TranslucentInVisionMode - Make the asset translucent instead of opaque in vision modes

Visibility

SetDefault - Adjust ARDI default rendering options
HighlightNeighbours - Allow filtering of all but neighbouring assets.
Occluded - Hide parent assets when this asset is selected.
Visibility - Make the asset invisible in response to data.
VisibleInRange - The asset is invisible if a property is out of range

Level Layers

AddToLevel - Add an asset to a specific level in the scene
LockLayer - Changes the altitude of a layer to follow an asset

Duplication

RepeatChildren - Repeat a sub-component many times

Media

VideoPanel - Create a floating video screen for a camera feed.

Selection

Unselectable - Make it impossible to select the object.