ARDI Effects Index - By Name

A

AlertProperty - Create a runtime alert based on a property value
AnalogueTint - Paint / colour an asset
Animate - Play a baked-in animation based on an analogue value
Autofocus - Change camera focus priority
AddToLevel - Add an asset to a specific level in the scene

D

Measure – Measure a distance between two points.

F

FitAsset - Fit an asset to stretch between 3 points either based on existing assets or predefined world co-ordinates.
FollowARelationship - Move an asset along a relationship between other assets.
FollowAsset - Follow an asset, but don't rotate along with it.
FlatIndicator - Create a sign that points to an asset or part.

H

HighlightNeighbours - Allow filtering of all but neighbouring assets.

I

Icon - Display an icon over an asset.
IconTexture - Apply texture to an icon.
Imobile - Mark an asset as not capable of movement (Optimisation)

L

LightingFollow - Adjusts the scene lighting to follow an asset
LockLayer - Changes the altitude of a layer to follow an asset

M

Math - Create a property that performs a calculation on other properties
Magnify - Enlarge assets when they are in vision modes

O

Occluded - Hide parent assets when this asset is selected.
OffsetModel - Add a random offset for the 3D model.

P

Parent - Assign an asset to follow an item as if it was part of it
Pivot - Pivot around an axis in response to a value
PinProperty - Add a property to the pin list
PreventAnimation - Ensure a property never animates

R

RepeatChildren - Repeat a sub-component many times

S

ShowGrid - Add a 2D grid to the scene.
ShowSequenceMarkers - Add 2D arrows indicating relationship position
Spin - Spin a model in response to a value
Stretch - Stretch an asset along a path
StretchBetween - Make an object fit the space between two points.
SetDefault - Adjust ARDI default rendering options

T

Text - Add a floating text box over an asset
Texture - Change the texture of an asset in response to data
TextureMove - Animate a texture in response to data
Tint - Paint / Colour an asset based on a boolean value.
Trace - Enable 3D path tracing for this asset
TranslucentInVisionMode - Make the asset translucent instead of opaque in vision modes

U

Unselectable - Make it impossible to select the object.

V

Vibrate - Make the asset vibrate (rotationally) in response to data.
VibratePos - Make the asset vibrate (positionally) in response to data.
VideoPanel - Create a floating video screen for a camera feed.
Visibility - Make the asset invisible in response to data.
VisibleInRange - The asset is invisible if a property is out of range